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Iron danger review
Iron danger review






This bar is separated by heartbeats, and it shows you the exact point when you get hit, so it’s exceptionally easy to figure out the best moment to go back to and use an ability or attack to counter enemy actions. Thanks to a “time bar” that’s at the bottom of the screen pretty much at all times, this is how you get a sense of what is going on with all the time travelling. The game is extremely forgiving in that aspect. If for some reason you mess up and don’t time things properly, you can just keep on going back as many times you need.

iron danger review

For instance, if an enemy lands a hit on you, you can go back in time, just before the enemy strikes and you can either order your unit to block the incoming attack, or you can attack before the enemy has the chance to (thus cancelling their attack). In practice, this is a more complex system than it might initially sound like, although it’s quite simple and easy to understand thanks to an intuitive UI. This is done through a system where you can essentially go back in time, heartbeat by heartbeat, which are synced across different characters. The most unique thing about Iron Danger is its combat system, which uses a time manipulation mechanic. Still, I honestly don’t think that the story is the star of the show here, not only because it’s overshadowed by the game’s crowning achievement, the combat, but also because it doesn’t really set itself apart in any significant way from other fantasy worlds in any particular way. This adventure takes place in this gorgeous world where fantasy meets steampunk, and everything comes to life through vivid and bright colours and a great deal of detail.

iron danger review

Iron Danger’s story revolves around Kipuna, who finders herself wrapped in a mysterious adventure after her village was destroyed by an invading army of Northlanders. In any case, Iron Danger delivers an extremely robust experience where the player’s only real engagement is through combat. When I say that this is a linear game, I mean it in every sense of the word, there’s no open-world, no branching quests, no quest selection, no dialogue choices, nothing like that. Iron Danger is a linear adventure game with one of the most unique combat systems that I’ve ever seen in a game like this.








Iron danger review